Post #2

Page #I : Collision model

After a few days of trying to get collision models to render functionally in Episode 2, I circumvented this by compiling it for Half-Life 2 and then porting over the content, which I would have done all along if it would have worked THEN. But at least I got it into the game with collision models, so now I can continue making models.

Model in-game

Page #II : Maria Vitiate Hind

Today I’m going to start writing on my new project. It’s not going to be easy, but I’ve decided to do this mainly on my own until at least a good half of it all is done, that way I can still be in full control for the majority of the concept phase.

Once I get more work done you will start seeing more and more of it on here.

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